Finding a balance between interaction, and grind, is what most servers struggle with.
The more time that progresses, we will find ways of linking of jobs and actions to deliver overlapping interactions while not feeling forced upon you.
That is one of our goals with this server.
It will revolve around an item economy, not necessarily monetary, where scavenging for items as a homeless person will result in having things others will want or need, so bartering can occur.
Roles that are specific, like being a mechanic, may need to find ways of buying spare parts, metal or various other materials when they are running short on stock.
Making Ads to ask for these may be one way, word of mouth another.
By seeing what you can do and asking others is the best way to find yourself stable income to live.
Otherwise, this city will grind you up and spit you out.